Evolution and Neural Systems

What is the purpose of a brain and how does that effect the evolution of design?

Survival

It is obvious that the reason any animals have neural systems is because the neural system provides a survival advantage.

How does a brain provide an advantage?

The simplest neural systems are in effect hard-wired with little or no learning. These simple systems provide reactions or reflexes to environment changes that may be harmful or beneficial.  Attraction toward food or mates, and fleeing from predators is very valuable.

As neural systems become more complex and have learning on can ask: What is being learned?
The answer is often stated as "better behaviors" and such. A better formulation would be:

Brain impart a survival advantage by predicting the future state of the environment 
and pre-reacting to the environment.

Here are several examples at varying levels of intelligence:
  • A mouse is hungry and predicts a future state that includes food, and predicts where the mouse is when it can eat.  This resolves down to actions that move the mouse to the predicted location of the food.
  • The same mouse smells food and predicts from experience that moving toward stronger smell will result in a future state that includes food.
  • A rabbit smells a fox, sees a little blur of red fur, and hears paw steps.  The rabbit is then attacked and flees and gets away (barely). Later the rabbit smells a fox. The rabbits brain 'remembers' or predicts a future state of the environment that includes being attacked, and gets adrenaline pumping, muscles warmed up with tension, and alertness so it is already in a nearly fleeing state before the fox attacks.  The cost of being wrong in prediction of the future state is fairly low, whilst the cost of not being ready for an attack likely fatal.
  • A human knows that in past years winter has always come.  So predicting the next winter will arrive in 2 months, prepares food stores, a warm cave and firewood.
  • The scientist has seen gas burn and explode, has seen the lid blown off a put by steam. After running many mental simulation of many possible physical configurations, invents the piston and a gas engine. (Many many simulation and chains -of-thought)
  • Sir Issac Newton sees an apple fall and after many chains-of-thought (years!), predicts that Jupiter will be there instead of over there in the sky.
In effect brains are the great predictor, and intelligence is how deeply predictions can be made.  Interestingly chains of predictions can be a train-of-thought doing in effect infinite prediction of possible or impossible future states.

Evolution

Evolution of neural systems has proceeded by selecting the best survivors over time and creating a better and better predictor of the future, and retraining from scratch with each generation.

In a computer system the rules are a bit different.  The system can evolve without having to create a whole new system.  In an SRS one can have a mature system and then add one or more Concept Maps and a little more cortex neurons.  The subsumptive parts can be any concept one can imagine.  For example a system might have a single camera input and work well with it.  Then one can add another camera, and all the associated Concept Maps, and add in stereo Concept Maps, and continue running the system.  The new cortex and old cortex will gradually integrate in the new Concept Maps.

In effect we use neuroplasticity to let us evolve forward without having to retrain the entire system.

The system itself could use evolutionary algorithms to automatically try variants of random Concept Maps to expand the system and raise intelligence.

Comments

Popular posts from this blog

UE4 Asset Directory Listing Blueprint

Subsumption and Neural Hiding - The 'Object Oriented Paradigm' of Artificial Intelligence

Self Cycling Asynchronous Neural Systems